All of the "important stuff" is practical stop motion. CGI is only used in cases where stop motion is either impossible (fire, waterfalls, the distant backgrounds of shots) or impractical (the wide shot of a scene with thousands of people)
And as a general rule, the main subjects of a shot are never CGI.
So the point is- it's stop motion. The amount of hand crafted and hand animated art on display is astonishing.
Disclaimer- I work there. In a support role, not directly, but I'm lucky enough to get to see the insane level of hard work everybody is putting in for years and years for a single movie
a_e_k 3 hours ago [-]
Saw it with my family last last night and we all loved it. I was amazed at how much Laika has upped their game with crowds and FX. That, and I definitely noticed things like the subsurface on the skin and smoother motion in general.
I previously worked at Pixar for 11 years on the RenderMan team and would sometimes talk to some of your CGI folks. I'm crossing my fingers that this is Laika's year at the Oscars.
prvc 3 hours ago [-]
3d printing a sequence of computer animated models and photographing them stretches the definition of "practical stop motion" as I understand it to mean. This is quite apart from the issue of using post-production CGI.
kadoban 5 hours ago [-]
Almost any movie makes heavy use of CGI. Combining them with practical effects, like stop-motion, yields better results than sticking to one technique.
The practical grounds the digital, and the digital enhances the practical.
That said... The embedded YouTube trailer really is quite compelling, IMHO.
I just found it amazing work, 16-years-in-the-making! I can't think of starting anything thing that will take more than a few days to finish :D
https://youtu.be/ocEXQSIcT-o?si=lxHFIaSioF9xLpnC
And as a general rule, the main subjects of a shot are never CGI.
So the point is- it's stop motion. The amount of hand crafted and hand animated art on display is astonishing.
Disclaimer- I work there. In a support role, not directly, but I'm lucky enough to get to see the insane level of hard work everybody is putting in for years and years for a single movie
I previously worked at Pixar for 11 years on the RenderMan team and would sometimes talk to some of your CGI folks. I'm crossing my fingers that this is Laika's year at the Oscars.
The practical grounds the digital, and the digital enhances the practical.